The decorator pattern, also known as the wrapper pattern, is when you wrap an object within another object, thus providing a means of enhancing or overriding certain behavior. The wrapper object will delegate any incoming method calls to the original object, unless it defines a new method to enhance or replace the original object’s behavior. By using the decorator pattern, you can dynamically create as many decorated objects as you want, each enhancing the behavior of the original object in a unique way — and all without mutating the original object. In this manner, you can effectively add, remove, or extend behaviors at runtime.
Encaustic painting, also known as hot wax painting, involves using heated beeswax to which colored pigments are added. The liquid/paste is then applied to a surface—usually prepared wood, though canvas and other materials are often used. The simplest encaustic mixture can be made from adding pigments to beeswax, but there are several other recipes that can be used—some containing other types of waxes, damar resin, linseed oil, or other ingredients. Pure, powdered pigments can be purchased and used, though some mixtures use oil paints or other forms of pigment. Metal tools and special brushes can be used to shape the paint before it cools, or heated metal tools can be used to manipulate the wax once it has cooled onto the surface. Other materials can be encased or collaged into the surface, or layered, using the encaustic medium to adhere it to the surface.
Gouache is a water-based paint consisting of pigment and other materials designed to be used in an opaque painting method. Gouache differs from watercolor in that the particles are larger, the ratio of pigment to water is much higher, and an additional, inert, white pigment such as chalk is also present. This makes gouache heavier and more opaque, with greater reflective qualities. Like all watermedia, it is diluted with water.[21]
When we instantiate a SimpleMessage and then pass it to the various decorators, we now get new behavior. Moreover, since both the concrete component and the concrete decorators all implement / descend from IMessage, they are interchangeable as far as the program is concerned, meaning that we can loop over them together. Further, rather than having to create a new ExcitedAndQuizzicalMessageDecorator class, we were able to achieve the same effect by double wrapping a SimpleMessage object (first in an ExcitedMessageDecorator and then in a QuizzicalMessageDecorator). Finally, note that despite having been passed into various decorators, our simpleMsg object remains unchanged at the end of the program.
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Allegory is a figurative mode of representation conveying meaning other than the literal. Allegory communicates its message by means of symbolic figures, actions or symbolic representation. Allegory is generally treated as a figure of rhetoric, but an allegory does not have to be expressed in language: it may be addressed to the eye, and is often found in realistic painting. An example of a simple visual allegory is the image of the grim reaper. Viewers understand that the image of the grim reaper is a symbolic representation of death.
In Python 2.4a3 (to be released this Thursday), everything remains as currently in CVS. For 2.4b1, I will consider a change of @ to some other single character, even though I think that @ has the advantage of being the same character used by a similar feature in Java. It's been argued that it's not quite the same, since @ in Java is used for attributes that don't change semantics. But Python's dynamic nature makes that its syntactic elements never mean quite the same thing as similar constructs in other languages, and there is definitely significant overlap. Regarding the impact on 3rd party tools: IPython's author doesn't think there's going to be much impact; Leo's author has said that Leo will survive (although it will cause him and his users some transitional pain). I actually expect that picking a character that's already used elsewhere in Python's syntax might be harder for external tools to adapt to, since parsing will have to be more subtle in that case. But I'm frankly undecided, so there's some wiggle room here. I don't want to consider further syntactic alternatives at this point: the buck has to stop at some point, everyone has had their say, and the show must go on.

Struggled to decide if this was a romance novel gone wrong, a story of a struggling artist, a chronicle on how & where to fish or a satirical farce. If it was any of these, did not work for me. 1/4 of the book is a primer on fishing, the rest bounces off the walls, trying to hit something, failing. What a romp through the absurd this novel is. Much time spent in cold creeks with nasty lures and mucky wading boots. The author kind of made the painter into a weeble wobble, he kept being punched at yet came back for more and more . The plots kind of remind me of a tv show I watched a few times. "Justified", a show about bubba dudes and dudesses in Harlen County Kentucky, the characters are portrayed as intelligent dummies, much like this novel. The Painter offers shallow, silly women, dare I say "bimbo's". The "painter" himself is a hapless "psychopath" who romps through life with no self check ability. He supposedly never means any of the harm he manages to encounter, just happens, right. Not to ruin a plot twist/surprise, but at one point a bullet is fired into the night, from a hand gun, with no light, landing hundreds of yards away and claiming it's prey. Haha, right, "I shot an arrow in the sky". It's a quick read, especially when you can Evelyn Woods it through all the tedious fishing. Yes, I know, the fishing, and the painting, were meant to be symbolic, but, it is only symbolic if the reader cares, and, this one did not !
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Struggled to decide if this was a romance novel gone wrong, a story of a struggling artist, a chronicle on how & where to fish or a satirical farce. If it was any of these, did not work for me. 1/4 of the book is a primer on fishing, the rest bounces off the walls, trying to hit something, failing. What a romp through the absurd this novel is. Much time spent in cold creeks with nasty lures and mucky wading boots. The author kind of made the painter into a weeble wobble, he kept being punched at yet came back for more and more . The plots kind of remind me of a tv show I watched a few times. "Justified", a show about bubba dudes and dudesses in Harlen County Kentucky, the characters are portrayed as intelligent dummies, much like this novel. The Painter offers shallow, silly women, dare I say "bimbo's". The "painter" himself is a hapless "psychopath" who romps through life with no self check ability. He supposedly never means any of the harm he manages to encounter, just happens, right. Not to ruin a plot twist/surprise, but at one point a bullet is fired into the night, from a hand gun, with no light, landing hundreds of yards away and claiming it's prey. Haha, right, "I shot an arrow in the sky". It's a quick read, especially when you can Evelyn Woods it through all the tedious fishing. Yes, I know, the fishing, and the painting, were meant to be symbolic, but, it is only symbolic if the reader cares, and, this one did not !
Modifying classes in this fashion is also possible, though the benefits are not as immediately apparent. Almost certainly, anything which could be done with class decorators could be done using metaclasses, but using metaclasses is sufficiently obscure that there is some attraction to having an easier way to make simple modifications to classes. For Python 2.4, only function/method decorators are being added.
The decorator pattern can be used to extend (decorate) the functionality of a certain object statically, or in some cases at run-time, independently of other instances of the same class, provided some groundwork is done at design time. This is achieved by designing a new Decorator class that wraps the original class. This wrapping could be achieved by the following sequence of steps:
The current method for transforming functions and methods (for instance, declaring them as a class or static method) is awkward and can lead to code that is difficult to understand. Ideally, these transformations should be made at the same point in the code where the declaration itself is made. This PEP introduces new syntax for transformations of a function or method declaration.

Using functions with "action-at-a-distance" through sys.settraceback may be okay for an obscure feature that can't be had any other way yet doesn't merit changes to the language, but that's not the situation for decorators. The widely held view here is that decorators need to be added as a syntactic feature to avoid the problems with the postfix notation used in 2.2 and 2.3. Decorators are slated to be an important new language feature and their design needs to be forward-looking, not constrained by what can be implemented in 2.3.
Aesthetics is the study of art and beauty; it was an important issue for 18th- and 19th-century philosophers such as Kant and Hegel. Classical philosophers like Plato and Aristotle also theorized about art and painting in particular. Plato disregarded painters (as well as sculptors) in his philosophical system; he maintained that painting cannot depict the truth—it is a copy of reality (a shadow of the world of ideas) and is nothing but a craft, similar to shoemaking or iron casting.[9] By the time of Leonardo, painting had become a closer representation of the truth than painting was in Ancient Greece. Leonardo da Vinci, on the contrary, said that "Italian: La Pittura è cosa mentale" ("English: painting is a thing of the mind").[10] Kant distinguished between Beauty and the Sublime, in terms that clearly gave priority to the former.[citation needed] Although he did not refer to painting in particular, this concept was taken up by painters such as J.M.W. Turner and Caspar David Friedrich.
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