Aesthetics is the study of art and beauty; it was an important issue for 18th- and 19th-century philosophers such as Kant and Hegel. Classical philosophers like Plato and Aristotle also theorized about art and painting in particular. Plato disregarded painters (as well as sculptors) in his philosophical system; he maintained that painting cannot depict the truth—it is a copy of reality (a shadow of the world of ideas) and is nothing but a craft, similar to shoemaking or iron casting.[9] By the time of Leonardo, painting had become a closer representation of the truth than painting was in Ancient Greece. Leonardo da Vinci, on the contrary, said that "Italian: La Pittura è cosa mentale" ("English: painting is a thing of the mind").[10] Kant distinguished between Beauty and the Sublime, in terms that clearly gave priority to the former.[citation needed] Although he did not refer to painting in particular, this concept was taken up by painters such as J.M.W. Turner and Caspar David Friedrich.
Allegory is a figurative mode of representation conveying meaning other than the literal. Allegory communicates its message by means of symbolic figures, actions or symbolic representation. Allegory is generally treated as a figure of rhetoric, but an allegory does not have to be expressed in language: it may be addressed to the eye, and is often found in realistic painting. An example of a simple visual allegory is the image of the grim reaper. Viewers understand that the image of the grim reaper is a symbolic representation of death.
One of the other advantages of the decorator pattern is that wrapped objects can retain the type of the original object. As a result, you can use original and wrapped objects interchangeably, which is a significant advantage when your goal is to write flexible code. In this manner, you can easily extend the behavior of a particular object without modifying the original code.
After 2.4a2 was released, in response to community reaction, Guido stated that he'd re-examine a community proposal, if the community could come up with a community consensus, a decent proposal, and an implementation. After an amazing number of posts, collecting a vast number of alternatives in the Python wiki [18], a community consensus emerged (below). Guido subsequently rejected [22] this alternate form, but added:
Two decorators (classmethod() and staticmethod()) have been available in Python since version 2.2. It's been assumed since approximately that time that some syntactic support for them would eventually be added to the language. Given this assumption, one might wonder why it's been so difficult to arrive at a consensus. Discussions have raged off-and-on at times in both comp.lang.python and the python-dev mailing list about how best to implement function decorators. There is no one clear reason why this should be so, but a few problems seem to be most divisive.
This difference becomes most important when there are several independent ways of extending functionality. In some object-oriented programming languages, classes cannot be created at runtime, and it is typically not possible to predict, at design time, what combinations of extensions will be needed. This would mean that a new class would have to be made for every possible combination. By contrast, decorators are objects, created at runtime, and can be combined on a per-use basis. The I/O Streams implementations of both Java and the .NET Framework incorporate the decorator pattern.
Photorealism is the genre of painting based on using the camera and photographs to gather information and then from this information, creating a painting that appears to be very realistic like a photograph. The term is primarily applied to paintings from the United States art movement that began in the late 1960s and early 1970s. As a full-fledged art movement, Photorealism evolved from Pop Art[34][35][36] and as a counter to Abstract Expressionism.
Digital painting is a method of creating an art object (painting) digitally and/or a technique for making digital art in the computer. As a method of creating an art object, it adapts traditional painting medium such as acrylic paint, oils, ink, watercolor, etc. and applies the pigment to traditional carriers, such as woven canvas cloth, paper, polyester etc. by means of computer software driving industrial robotic or office machinery (printers). As a technique, it refers to a computer graphics software program that uses a virtual canvas and virtual painting box of brushes, colors and other supplies. The virtual box contains many instruments that do not exist outside the computer, and which give a digital artwork a different look and feel from an artwork that is made the traditional way. Furthermore, digital painting is not 'computer-generated' art as the computer does not automatically create images on the screen using some mathematical calculations. On the other hand, the artist uses his own painting technique to create the particular piece of work on the computer.[25]
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