The decorator pattern is a design pattern that allows you to wrap an object such that it will appear to execute a given behavior in many different ways at different points in program execution. This is especially useful when you want an object to have different behaviors at but are unable to mutate the object. The decorator pattern is a useful way to implement dynamic behavior without needing an extended inheritance-based class hierarchy. To use the decorator pattern you need four elements: a component interface; a concrete component; a decorator abstraction; and, a concrete decorator. The interface sets the contract for both component and decorator behavior, the decorator abstraction contains a pointer to some concrete component, and the concrete decorators wrap a concrete component and override behavior if desired.
Modifying classes in this fashion is also possible, though the benefits are not as immediately apparent. Almost certainly, anything which could be done with class decorators could be done using metaclasses, but using metaclasses is sufficiently obscure that there is some attraction to having an easier way to make simple modifications to classes. For Python 2.4, only function/method decorators are being added.
The decorator pattern, also known as the wrapper pattern, is when you wrap an object within another object, thus providing a means of enhancing or overriding certain behavior. The wrapper object will delegate any incoming method calls to the original object, unless it defines a new method to enhance or replace the original object’s behavior. By using the decorator pattern, you can dynamically create as many decorated objects as you want, each enhancing the behavior of the original object in a unique way — and all without mutating the original object. In this manner, you can effectively add, remove, or extend behaviors at runtime.
NOTE A Property Descriptor is not provided as an argument to a property decorator due to how property decorators are initialized in TypeScript. This is because there is currently no mechanism to describe an instance property when defining members of a prototype, and no way to observe or modify the initializer for a property. The return value is ignored too. As such, a property decorator can only be used to observe that a property of a specific name has been declared for a class.
... the keyword starting the line that heads a block draws a lot of attention to it. This is true for "if", "while", "for", "try", "def" and "class". But the "using" keyword (or any other keyword in its place) doesn't deserve that attention; the emphasis should be on the decorator or decorators inside the suite, since those are the important modifiers to the function definition that follows. ...
A figure painting is a work of art in any of the painting media with the primary subject being the human figure, whether clothed or nude. Figure painting may also refer to the activity of creating such a work. The human figure has been one of the contrast subjects of art since the first stone age cave paintings, and has been reinterpreted in various styles throughout history. Some artists well known for figure painting are Peter Paul Rubens, Edgar Degas, and Édouard Manet.
A painter & decorator is responsible for preparing a surface and applying a range of finishes to it in response to the particular specifications of a job, paying close attention to detail to create a quality end product. The specific role of the painter & decorator is to prepare and decorate a particular surface in accordance with the wishes of the client. This will involve working on a wide variety of surfaces, including metal, wood, plaster and stone, and incorporating numerous materials, such as paint, varnish and wallpaper. The jobs involved depend upon the area that the painter & decorator works in. This can range from the industrial, specially-trained worker supplying skills for a large company, to the part-time, self-employed worker complementing a pension. A lot of the roles of the painter & decorator will come somewhere in between. If working for a larger construction firm, work can include more industrial-scale jobs, such as working as part of a team to prepare and paint the interior of a building or office. This will often involve specialist industrial techniques and larger equipment. If self-employed, this will normally include working independently on smaller jobs such as decorating private houses, schools, shops and other local buildings.
Modern artists have extended the practice of painting considerably to include, as one example, collage, which began with Cubism and is not painting in the strict sense. Some modern painters incorporate different materials such as sand, cement, straw or wood for their texture. Examples of this are the works of Jean Dubuffet and Anselm Kiefer. There is a growing community of artists who use computers to "paint" color onto a digital "canvas" using programs such as Adobe Photoshop, Corel Painter, and many others. These images can be printed onto traditional canvas if required.