The decorator pattern is a design pattern that allows you to wrap an object such that it will appear to execute a given behavior in many different ways at different points in program execution. This is especially useful when you want an object to have different behaviors at but are unable to mutate the object. The decorator pattern is a useful way to implement dynamic behavior without needing an extended inheritance-based class hierarchy. To use the decorator pattern you need four elements: a component interface; a concrete component; a decorator abstraction; and, a concrete decorator. The interface sets the contract for both component and decorator behavior, the decorator abstraction contains a pointer to some concrete component, and the concrete decorators wrap a concrete component and override behavior if desired.
A still life is a work of art depicting mostly inanimate subject matter, typically commonplace objects—which may be either natural (food, flowers, plants, rocks, or shells) or man-made (drinking glasses, books, vases, jewelry, coins, pipes, and so on). With origins in the Middle Ages and Ancient Greek/Roman art, still life paintings give the artist more leeway in the arrangement of design elements within a composition than do paintings of other types of subjects such as landscape or portraiture. Still life paintings, particularly before 1700, often contained religious and allegorical symbolism relating to the objects depicted. Some modern still life breaks the two-dimensional barrier and employs three-dimensional mixed media, and uses found objects, photography, computer graphics, as well as video and sound.
Gouache is a water-based paint consisting of pigment and other materials designed to be used in an opaque painting method. Gouache differs from watercolor in that the particles are larger, the ratio of pigment to water is much higher, and an additional, inert, white pigment such as chalk is also present. This makes gouache heavier and more opaque, with greater reflective qualities. Like all watermedia, it is diluted with water.
This decorator works by storing the time just before the function starts running (at the line marked # 1) and just after the function finishes (at # 2). The time the function takes is then the difference between the two (at # 3). We use the time.perf_counter() function, which does a good job of measuring time intervals. Here are some examples of timings:
In Python 2.4a3 (to be released this Thursday), everything remains as currently in CVS. For 2.4b1, I will consider a change of @ to some other single character, even though I think that @ has the advantage of being the same character used by a similar feature in Java. It's been argued that it's not quite the same, since @ in Java is used for attributes that don't change semantics. But Python's dynamic nature makes that its syntactic elements never mean quite the same thing as similar constructs in other languages, and there is definitely significant overlap. Regarding the impact on 3rd party tools: IPython's author doesn't think there's going to be much impact; Leo's author has said that Leo will survive (although it will cause him and his users some transitional pain). I actually expect that picking a character that's already used elsewhere in Python's syntax might be harder for external tools to adapt to, since parsing will have to be more subtle in that case. But I'm frankly undecided, so there's some wiggle room here. I don't want to consider further syntactic alternatives at this point: the buck has to stop at some point, everyone has had their say, and the show must go on.
Peter Heller is the best-selling author of The Dog Stars. He holds an MFA from the Iowa Writers’ Workshop in both fiction and poetry. An award-winning adventure writer and a longtime contributor to NPR, Heller is a contributing editor at Outside magazine, Men’s Journal, and National Geographic Adventure, and a regular contributor to Bloomberg Businessweek. He is also the author of several nonfiction books, including Kook, The Whale Warriors, and Hell or High Water: Surviving Tibet’s Tsangpo River. He lives in Denver, Colorado.
Enamels are made by painting a substrate, typically metal, with powdered glass; minerals called color oxides provide coloration. After firing at a temperature of 750–850 degrees Celsius (1380–1560 degrees Fahrenheit), the result is a fused lamination of glass and metal. Unlike most painted techniques, the surface can be handled and wetted Enamels have traditionally been used for decoration of precious objects, but have also been used for other purposes. Limoges enamel was the leading centre of Renaissance enamel painting, with small religious and mythological scenes in decorated surrounds, on plaques or objects such as salts or caskets. In the 18th century, enamel painting enjoyed a vogue in Europe, especially as a medium for portrait miniatures. In the late 20th century, the technique of porcelain enamel on metal has been used as a durable medium for outdoor murals.
Aerosol paint (also called spray paint) is a type of paint that comes in a sealed pressurized container and is released in a fine spray mist when depressing a valve button. A form of spray painting, aerosol paint leaves a smooth, evenly coated surface. Standard sized cans are portable, inexpensive and easy to store. Aerosol primer can be applied directly to bare metal and many plastics.
Photorealism is the genre of painting based on using the camera and photographs to gather information and then from this information, creating a painting that appears to be very realistic like a photograph. The term is primarily applied to paintings from the United States art movement that began in the late 1960s and early 1970s. As a full-fledged art movement, Photorealism evolved from Pop Art and as a counter to Abstract Expressionism.
There is some history in Java using @ initially as a marker in Javadoc comments  and later in Java 1.5 for annotations , which are similar to Python decorators. The fact that @ was previously unused as a token in Python also means it's clear there is no possibility of such code being parsed by an earlier version of Python, leading to possibly subtle semantic bugs. It also means that ambiguity of what is a decorator and what isn't is removed. That said, @ is still a fairly arbitrary choice. Some have suggested using | instead.
Pastel is a painting medium in the form of a stick, consisting of pure powdered pigment and a binder. The pigments used in pastels are the same as those used to produce all colored art media, including oil paints; the binder is of a neutral hue and low saturation. The color effect of pastels is closer to the natural dry pigments than that of any other process. Because the surface of a pastel painting is fragile and easily smudged, its preservation requires protective measures such as framing under glass; it may also be sprayed with a fixative. Nonetheless, when made with permanent pigments and properly cared for, a pastel painting may endure unchanged for centuries. Pastels are not susceptible, as are paintings made with a fluid medium, to the cracking and discoloration that result from changes in the color, opacity, or dimensions of the medium as it dries.
Oil painting is the process of painting with pigments that are bound with a medium of drying oil, such as linseed oil, which was widely used in early modern Europe. Often the oil was boiled with a resin such as pine resin or even frankincense; these were called 'varnishes' and were prized for their body and gloss. Oil paint eventually became the principal medium used for creating artworks as its advantages became widely known. The transition began with Early Netherlandish painting in northern Europe, and by the height of the Renaissance oil painting techniques had almost completely replaced tempera paints in the majority of Europe.
Hyperrealism is a genre of painting and sculpture resembling a high-resolution photograph. Hyperrealism is a fully fledged school of art and can be considered an advancement of Photorealism by the methods used to create the resulting paintings or sculptures. The term is primarily applied to an independent art movement and art style in the United States and Europe that has developed since the early 2000s.
Decorator Abstractions: Our decorator abstraction takes the form of the abstract MessageDecorator class, which also implements IMessage. The MessageDecorator class has a constructor that accepts an IMessage object as a parameter and then assigns it to a private variable. For its part, MessageDecorator doesn’t have any special behaviors and simply delegates GetMessage and PrintMessage calls to whichever IMessage object was injected into it.
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This difference becomes most important when there are several independent ways of extending functionality. In some object-oriented programming languages, classes cannot be created at runtime, and it is typically not possible to predict, at design time, what combinations of extensions will be needed. This would mean that a new class would have to be made for every possible combination. By contrast, decorators are objects, created at runtime, and can be combined on a per-use basis. The I/O Streams implementations of both Java and the .NET Framework incorporate the decorator pattern.
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In a previous article, we discussed how to use the strategy pattern to dynamically change an object’s behavior at runtime. Classically, polymorphism in object-oriented design is static and achieved through inheritance; however, with the strategy pattern you can accomplish the same goal dynamically. Indeed, this is an excellent way to handle situations when you need an object to exhibit different behavior at different times. However, it’s worth noting that the strategy pattern requires mutation of the object you’re working with. By using the strategy pattern, you are necessarily changing the algorithm that an object uses for a given behavior. In some situations, it may be preferable not to mutate a given object. Or more likely, you won’t even have the option of mutating an object because it may come from a codebase over which you have no control (such as an external library). Such cases are relatively common; however, it’s still possible to enhance an immutable object’s behavior. One effective means to do so is with the decorator pattern.
A figure painting is a work of art in any of the painting media with the primary subject being the human figure, whether clothed or nude. Figure painting may also refer to the activity of creating such a work. The human figure has been one of the contrast subjects of art since the first stone age cave paintings, and has been reinterpreted in various styles throughout history. Some artists well known for figure painting are Peter Paul Rubens, Edgar Degas, and Édouard Manet.
As with many construction jobs, those who successfully complete apprenticeships best-position themselves for successful painting careers. For painters, apprenticeships can last up to four years. Apprentices must have a high school diploma or its equivalent before they are eligible to complete the requisite 144 hours of technical instruction and 2,000 hours of paid, on-the-job training. Common lessons include aesthetics, such as how to adequately match colors, as well as using and caring for painting tools and equipment, safety practices, application techniques and wood finishing. Prospective painters may also choose to attend two-year technical schools that offer courses linked to union and contractor organization apprenticeships. Credits gained from apprenticeships typically count toward an associate degree.
Concrete Decorator: Here we have two concrete decorators, ExcitedMessageDecorator and QuizzicalMessageDecorator, each of which descends from the abstract MessageDecorator class. However, these decorators do have special behavior in that they override the GetMessage and PrintMessage behaviors and enhance them by calling the base version from MessageDecorator (which in turn delegates to the relevant IMessage object) and then appending exclamations.
Rhythm is important in painting as it is in music. If one defines rhythm as "a pause incorporated into a sequence", then there can be rhythm in paintings. These pauses allow creative force to intervene and add new creations—form, melody, coloration. The distribution of form, or any kind of information is of crucial importance in the given work of art, and it directly affects the aesthetic value of that work. This is because the aesthetical value is functionality dependent, i.e. the freedom (of movement) of perception is perceived as beauty. Free flow of energy, in art as well as in other forms of "techne", directly contributes to the aesthetical value.