In this snippet we have a class hierarchy with a SimpleMessage at the top. The SimpleMessage class has a constructor that accepts a content string as well as two methods: GetMessage; and, PrintMessage. Down the hierarchy we have three subclasses: ExcitedMessage; QuizzicalMessage; and, ExcitedAndQuizzicalMessage. The only difference in the subclasses is that they override the SimpleMessage constructor to change the content string and append various exclamations. When we instantiate various message objects, using the same content string, and iterate over them, each has their own unique output.


This wrapper_repeat() function takes arbitrary arguments and returns the value of the decorated function, func(). This wrapper function also contains the loop that calls the decorated function num_times times. This is no different from the earlier wrapper functions you have seen, except that it is using the num_times parameter that must be supplied from the outside.
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