Component Interface: The component interface is an abstraction describing the behaviors of the components that you will eventually use in your program. Any objects that will use these components will do so through the interface, meaning that they are principally concerned with the abstraction (not the actual object). This is what allows both objects and wrapped objects to be considered to be the same type.
In a previous article, we discussed how to use the strategy pattern to dynamically change an object’s behavior at runtime. Classically, polymorphism in object-oriented design is static and achieved through inheritance; however, with the strategy pattern you can accomplish the same goal dynamically. Indeed, this is an excellent way to handle situations when you need an object to exhibit different behavior at different times. However, it’s worth noting that the strategy pattern requires mutation of the object you’re working with. By using the strategy pattern, you are necessarily changing the algorithm that an object uses for a given behavior. In some situations, it may be preferable not to mutate a given object. Or more likely, you won’t even have the option of mutating an object because it may come from a codebase over which you have no control (such as an external library). Such cases are relatively common; however, it’s still possible to enhance an immutable object’s behavior. One effective means to do so is with the decorator pattern.
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The decorator pattern can be used to extend (decorate) the functionality of a certain object statically, or in some cases at run-time, independently of other instances of the same class, provided some groundwork is done at design time. This is achieved by designing a new Decorator class that wraps the original class. This wrapping could be achieved by the following sequence of steps:
Join digital painting pioneer John Derry as he teaches basic and advanced creative techniques in Corel Painter 2019 that can get beginners up and running. John helps to acquaint you with the brand-new Painter interface as he steps through the creation of five travel posters. Along the way, he shines a spotlight on some of the hidden gems in the 2019 version of the software. Discover how to use tools like custom palettes and layouts to curate your work environment, how to adjust brushes for maximum performance, and how to approach illustrating using the Scratchboard tool. In addition, John shows how to create depth in your work by painting on layers. To wrap up, he goes over safety nets that can help you minimize unwanted accidents and demonstrates how to troubleshoot when a brush won't paint.
Gouache is a water-based paint consisting of pigment and other materials designed to be used in an opaque painting method. Gouache differs from watercolor in that the particles are larger, the ratio of pigment to water is much higher, and an additional, inert, white pigment such as chalk is also present. This makes gouache heavier and more opaque, with greater reflective qualities. Like all watermedia, it is diluted with water.
Decorator Abstractions: A decorator abstraction is an abstract class that implements the component interface. Critically, the decorator abstraction must also contain a pointer to some instance of the same interface. Inside the decorator abstraction, each of the component interface behaviors will be delegated to whichever concrete component the pointer indicates.
Pastel is a painting medium in the form of a stick, consisting of pure powdered pigment and a binder. The pigments used in pastels are the same as those used to produce all colored art media, including oil paints; the binder is of a neutral hue and low saturation. The color effect of pastels is closer to the natural dry pigments than that of any other process. Because the surface of a pastel painting is fragile and easily smudged, its preservation requires protective measures such as framing under glass; it may also be sprayed with a fixative. Nonetheless, when made with permanent pigments and properly cared for, a pastel painting may endure unchanged for centuries. Pastels are not susceptible, as are paintings made with a fluid medium, to the cracking and discoloration that result from changes in the color, opacity, or dimensions of the medium as it dries.
Oil painting is the process of painting with pigments that are bound with a medium of drying oil, such as linseed oil, which was widely used in early modern Europe. Often the oil was boiled with a resin such as pine resin or even frankincense; these were called 'varnishes' and were prized for their body and gloss. Oil paint eventually became the principal medium used for creating artworks as its advantages became widely known. The transition began with Early Netherlandish painting in northern Europe, and by the height of the Renaissance oil painting techniques had almost completely replaced tempera paints in the majority of Europe.
Thanks to enhanced support for multi-core processors and CPUs that use AVX2 extensions and extensive code optimizations, this is the fastest version of Painter yet. A huge selection of brushes are noticeably faster — some as much as twice as fast. You can also take advantage of faster document rendering when zooming, panning and rotating — up to 50% faster.