There is general agreement that syntactic support is desirable to the current state of affairs. Guido mentioned syntactic support for decorators [2] in his DevDay keynote presentation at the 10th Python Conference [3], though he later said [5] it was only one of several extensions he proposed there "semi-jokingly". Michael Hudson raised the topic [4] on python-dev shortly after the conference, attributing the initial bracketed syntax to an earlier proposal on comp.lang.python by Gareth McCaughan [6].

The decorator pattern is a design pattern that allows you to wrap an object such that it will appear to execute a given behavior in many different ways at different points in program execution. This is especially useful when you want an object to have different behaviors at but are unable to mutate the object. The decorator pattern is a useful way to implement dynamic behavior without needing an extended inheritance-based class hierarchy. To use the decorator pattern you need four elements: a component interface; a concrete component; a decorator abstraction; and, a concrete decorator. The interface sets the contract for both component and decorator behavior, the decorator abstraction contains a pointer to some concrete component, and the concrete decorators wrap a concrete component and override behavior if desired.
When we instantiate a SimpleMessage and then pass it to the various decorators, we now get new behavior. Moreover, since both the concrete component and the concrete decorators all implement / descend from IMessage, they are interchangeable as far as the program is concerned, meaning that we can loop over them together. Further, rather than having to create a new ExcitedAndQuizzicalMessageDecorator class, we were able to achieve the same effect by double wrapping a SimpleMessage object (first in an ExcitedMessageDecorator and then in a QuizzicalMessageDecorator). Finally, note that despite having been passed into various decorators, our simpleMsg object remains unchanged at the end of the program.
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Fresco is any of several related mural painting types, done on plaster on walls or ceilings. The word fresco comes from the Italian word affresco [afˈfresːko], which derives from the Latin word for fresh. Frescoes were often made during the Renaissance and other early time periods. Buon fresco technique consists of painting in pigment mixed with water on a thin layer of wet, fresh lime mortar or plaster, for which the Italian word for plaster, intonaco, is used. A secco painting, in contrast, is done on dry plaster (secco is "dry" in Italian). The pigments require a binding medium, such as egg (tempera), glue or oil to attach the pigment to the wall.
Color, made up of hue, saturation, and value, dispersed over a surface is the essence of painting, just as pitch and rhythm are the essence of music. Color is highly subjective, but has observable psychological effects, although these can differ from one culture to the next. Black is associated with mourning in the West, but in the East, white is. Some painters, theoreticians, writers and scientists, including Goethe,[3] Kandinsky,[4] and Newton,[5] have written their own color theory.