In this snippet we have a class hierarchy with a SimpleMessage at the top. The SimpleMessage class has a constructor that accepts a content string as well as two methods: GetMessage; and, PrintMessage. Down the hierarchy we have three subclasses: ExcitedMessage; QuizzicalMessage; and, ExcitedAndQuizzicalMessage. The only difference in the subclasses is that they override the SimpleMessage constructor to change the content string and append various exclamations. When we instantiate various message objects, using the same content string, and iterate over them, each has their own unique output.
The term outsider art was coined by art critic Roger Cardinal in 1972 as an English synonym for art brut (French: [aʁ bʁyt], "raw art" or "rough art"), a label created by French artist Jean Dubuffet to describe art created outside the boundaries of official culture; Dubuffet focused particularly on art by insane-asylum inmates. Outsider art has emerged as a successful art marketing category (an annual Outsider Art Fair has taken place in New York since 1992). The term is sometimes misapplied as a catch-all marketing label for art created by people outside the mainstream "art world," regardless of their circumstances or the content of their work.
The decorator pattern is a design pattern that allows you to wrap an object such that it will appear to execute a given behavior in many different ways at different points in program execution. This is especially useful when you want an object to have different behaviors at but are unable to mutate the object. The decorator pattern is a useful way to implement dynamic behavior without needing an extended inheritance-based class hierarchy. To use the decorator pattern you need four elements: a component interface; a concrete component; a decorator abstraction; and, a concrete decorator. The interface sets the contract for both component and decorator behavior, the decorator abstraction contains a pointer to some concrete component, and the concrete decorators wrap a concrete component and override behavior if desired.
In Python 2.4a3 (to be released this Thursday), everything remains as currently in CVS. For 2.4b1, I will consider a change of @ to some other single character, even though I think that @ has the advantage of being the same character used by a similar feature in Java. It's been argued that it's not quite the same, since @ in Java is used for attributes that don't change semantics. But Python's dynamic nature makes that its syntactic elements never mean quite the same thing as similar constructs in other languages, and there is definitely significant overlap. Regarding the impact on 3rd party tools: IPython's author doesn't think there's going to be much impact; Leo's author has said that Leo will survive (although it will cause him and his users some transitional pain). I actually expect that picking a character that's already used elsewhere in Python's syntax might be harder for external tools to adapt to, since parsing will have to be more subtle in that case. But I'm frankly undecided, so there's some wiggle room here. I don't want to consider further syntactic alternatives at this point: the buck has to stop at some point, everyone has had their say, and the show must go on.
The invention of photography had a major impact on painting. In the decades after the first photograph was produced in 1829, photographic processes improved and became more widely practiced, depriving painting of much of its historic purpose to provide an accurate record of the observable world. A series of art movements in the late 19th and early 20th centuries—notably Impressionism, Post-Impressionism, Fauvism, Expressionism, Cubism, and Dadaism—challenged the Renaissance view of the world. Eastern and African painting, however, continued a long history of stylization and did not undergo an equivalent transformation at the same time.
Modernism describes both a set of cultural tendencies and an array of associated cultural movements, originally arising from wide-scale and far-reaching changes to Western society in the late 19th century and early 20th century. Modernism was a revolt against the conservative values of realism. The term encompasses the activities and output of those who felt the "traditional" forms of art, architecture, literature, religious faith, social organization and daily life were becoming outdated in the new economic, social and political conditions of an emerging fully industrialized world. A salient characteristic of modernism is self-consciousness. This often led to experiments with form, and work that draws attention to the processes and materials used (and to the further tendency of abstraction).
Painters must have manual dexterity as well as steady nerves to work in high places. They should not be allergic to or bothered by paint fumes, toxic materials and spray dust. They should have a certain artistic sense in order to do a first-class job. Good eyesight and sense of color is especially important to properly mix paint to specific colors.
None of these alternatives gained much traction. The alternatives which involve square brackets only serve to make it obvious that the decorator construct is not a list. They do nothing to make parsing any easier. The '<...>' alternative presents parsing problems because '<' and '>' already parse as un-paired. They present a further parsing ambiguity because a right angle bracket might be a greater than symbol instead of a closer for the decorators.
Moreover, the use of language is only an abstraction for a color equivalent. The word "red", for example, can cover a wide range of variations from the pure red of the visible spectrum of light. There is not a formalized register of different colors in the way that there is agreement on different notes in music, such as F or C♯. For a painter, color is not simply divided into basic (primary) and derived (complementary or mixed) colors (like red, blue, green, brown, etc.).