In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other objects from the same class. The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows functionality to be divided between classes with unique areas of concern. The decorator pattern is structurally nearly identical to the chain of responsibility pattern, the difference being that in a chain of responsibility, exactly one of the classes handles the request, while for the decorator, all classes handle the request.
As an example, consider a window in a windowing system. To allow scrolling of the window's contents, one may wish to add horizontal or vertical scrollbars to it, as appropriate. Assume windows are represented by instances of the Window interface, and assume this class has no functionality for adding scrollbars. One could create a subclass ScrollingWindow that provides them, or create a ScrollingWindowDecorator that adds this functionality to existing Window objects. At this point, either solution would be fine.
Component Interface: The component interface is an abstraction describing the behaviors of the components that you will eventually use in your program. Any objects that will use these components will do so through the interface, meaning that they are principally concerned with the abstraction (not the actual object). This is what allows both objects and wrapped objects to be considered to be the same type.
Painters deal practically with pigments, so "blue" for a painter can be any of the blues: phthalocyanine blue, Prussian blue, indigo, Cobalt blue, ultramarine, and so on. Psychological and symbolical meanings of color are not, strictly speaking, means of painting. Colors only add to the potential, derived context of meanings, and because of this, the perception of a painting is highly subjective. The analogy with music is quite clear—sound in music (like a C note) is analogous to "light" in painting, "shades" to dynamics, and "coloration" is to painting as the specific timbre of musical instruments is to music. These elements do not necessarily form a melody (in music) of themselves; rather, they can add different contexts to it.
Modern and Contemporary Art has moved away from the historic value of craft and documentation in favour of concept, leading some to say, in the 1960s, that painting as a serious art form is dead.[clarification needed] This has not deterred the majority of living painters from continuing to practice painting either as whole or part of their work. The vitality and versatility of painting in the 21st century defies the previous "declarations" of its demise. In an epoch characterized by the idea of pluralism, there is no consensus as to a representative style of the age. Artists continue to make important works of art in a wide variety of styles and aesthetic temperaments—their merits are left to the public and the marketplace to judge.
Two decorators (classmethod() and staticmethod()) have been available in Python since version 2.2. It's been assumed since approximately that time that some syntactic support for them would eventually be added to the language. Given this assumption, one might wonder why it's been so difficult to arrive at a consensus. Discussions have raged off-and-on at times in both comp.lang.python and the python-dev mailing list about how best to implement function decorators. There is no one clear reason why this should be so, but a few problems seem to be most divisive.