In this snippet we have a class hierarchy with a SimpleMessage at the top. The SimpleMessage class has a constructor that accepts a content string as well as two methods: GetMessage; and, PrintMessage. Down the hierarchy we have three subclasses: ExcitedMessage; QuizzicalMessage; and, ExcitedAndQuizzicalMessage. The only difference in the subclasses is that they override the SimpleMessage constructor to change the content string and append various exclamations. When we instantiate various message objects, using the same content string, and iterate over them, each has their own unique output.
Allegory is a figurative mode of representation conveying meaning other than the literal. Allegory communicates its message by means of symbolic figures, actions or symbolic representation. Allegory is generally treated as a figure of rhetoric, but an allegory does not have to be expressed in language: it may be addressed to the eye, and is often found in realistic painting. An example of a simple visual allegory is the image of the grim reaper. Viewers understand that the image of the grim reaper is a symbolic representation of death.