The decorator pattern is a design pattern that allows you to wrap an object such that it will appear to execute a given behavior in many different ways at different points in program execution. This is especially useful when you want an object to have different behaviors at but are unable to mutate the object. The decorator pattern is a useful way to implement dynamic behavior without needing an extended inheritance-based class hierarchy. To use the decorator pattern you need four elements: a component interface; a concrete component; a decorator abstraction; and, a concrete decorator. The interface sets the contract for both component and decorator behavior, the decorator abstraction contains a pointer to some concrete component, and the concrete decorators wrap a concrete component and override behavior if desired.
In Python 2.4a3 (to be released this Thursday), everything remains as currently in CVS. For 2.4b1, I will consider a change of @ to some other single character, even though I think that @ has the advantage of being the same character used by a similar feature in Java. It's been argued that it's not quite the same, since @ in Java is used for attributes that don't change semantics. But Python's dynamic nature makes that its syntactic elements never mean quite the same thing as similar constructs in other languages, and there is definitely significant overlap. Regarding the impact on 3rd party tools: IPython's author doesn't think there's going to be much impact; Leo's author has said that Leo will survive (although it will cause him and his users some transitional pain). I actually expect that picking a character that's already used elsewhere in Python's syntax might be harder for external tools to adapt to, since parsing will have to be more subtle in that case. But I'm frankly undecided, so there's some wiggle room here. I don't want to consider further syntactic alternatives at this point: the buck has to stop at some point, everyone has had their say, and the show must go on.
Writing a class decorator is very similar to writing a function decorator. The only difference is that the decorator will receive a class and not a function as an argument. In fact, all the decorators you saw above will work as class decorators. When you are using them on a class instead of a function, their effect might not be what you want. In the following example, the @timer decorator is applied to a class:
This code works for our purposes but it’s not exactly dynamic. If we wanted our initial simpleMsg object to sometimes act excited and sometimes quizzical, we could only do so by instantiating entirely new objects from the relevant subclass. Moreover, the ExcitedAndQuizzicalMessage is really just a combination of ExcitedMessage and QuizzicalMessage and probably shouldn’t have its own class. To fix these problems, let’s now return to the decorator pattern and see how it might help us.
This difference becomes most important when there are several independent ways of extending functionality. In some object-oriented programming languages, classes cannot be created at runtime, and it is typically not possible to predict, at design time, what combinations of extensions will be needed. This would mean that a new class would have to be made for every possible combination. By contrast, decorators are objects, created at runtime, and can be combined on a per-use basis. The I/O Streams implementations of both Java and the .NET Framework incorporate the decorator pattern.
A figure painting is a work of art in any of the painting media with the primary subject being the human figure, whether clothed or nude. Figure painting may also refer to the activity of creating such a work. The human figure has been one of the contrast subjects of art since the first stone age cave paintings, and has been reinterpreted in various styles throughout history. Some artists well known for figure painting are Peter Paul Rubens, Edgar Degas, and Édouard Manet.
Some commonly used decorators that are even built-ins in Python are @classmethod, @staticmethod, and @property. The @classmethod and @staticmethod decorators are used to define methods inside a class namespace that are not connected to a particular instance of that class. The @property decorator is used to customize getters and setters for class attributes. Expand the box below for an example using these decorators.
NOTE A Property Descriptor is not provided as an argument to a property decorator due to how property decorators are initialized in TypeScript. This is because there is currently no mechanism to describe an instance property when defining members of a prototype, and no way to observe or modify the initializer for a property. The return value is ignored too. As such, a property decorator can only be used to observe that a property of a specific name has been declared for a class.
Aesthetics is the study of art and beauty; it was an important issue for 18th- and 19th-century philosophers such as Kant and Hegel. Classical philosophers like Plato and Aristotle also theorized about art and painting in particular. Plato disregarded painters (as well as sculptors) in his philosophical system; he maintained that painting cannot depict the truth—it is a copy of reality (a shadow of the world of ideas) and is nothing but a craft, similar to shoemaking or iron casting. By the time of Leonardo, painting had become a closer representation of the truth than painting was in Ancient Greece. Leonardo da Vinci, on the contrary, said that "Italian: La Pittura è cosa mentale" ("English: painting is a thing of the mind"). Kant distinguished between Beauty and the Sublime, in terms that clearly gave priority to the former. Although he did not refer to painting in particular, this concept was taken up by painters such as J.M.W. Turner and Caspar David Friedrich.
Modern artists have extended the practice of painting considerably to include, as one example, collage, which began with Cubism and is not painting in the strict sense. Some modern painters incorporate different materials such as sand, cement, straw or wood for their texture. Examples of this are the works of Jean Dubuffet and Anselm Kiefer. There is a growing community of artists who use computers to "paint" color onto a digital "canvas" using programs such as Adobe Photoshop, Corel Painter, and many others. These images can be printed onto traditional canvas if required.