The Crowne Plaza London Kings Cross has recently completed its exciting journey to emerge as the newest Crowne Plaza hotel in London following a multi-million pound refurbishment and re-branding from Holiday Inn. Our hotel has 429 newly designed bedrooms, the first franchised Belgo Restaurant and the Bloom Bar & Kitchen, which opened a few months ago. The hotel also has 6 state of the art Meeting & Event spaces, a Club Lounge and a Leisure Club. A new opportunity has arisen for the position of Maintenance Shift Engineer. This position would suit a multi-skilled, hands-on, motivated and hard-working individual looking to develop. A person should be adaptable, flexible and able to work both independently and with the team. Experience within the hotel industry and Maintenance/Engineering is desirable but not critically essential. Ideally the candidate will have electrical, mechanical, carpentry, plumbing and decorating/tiling skills and a reasonable working knowledge of stringent PPM of automated plant equipment and general building maintenance. A good level of English is essential. Key responsibilities -Report to the Maintenance Supervisor before your shift starts to go through your daily tasks. -Promptly and efficiently attends and inspects all maintenance requests, defects or Health & Safety matters su
Heller’s protagonist, Jim Stegner, is an unschooled but talented painter who struggles with drink, with womanizing, and with his temper. These traits have led him to be a killer, although Heller goes to great pains to let us know these acts are not premeditated. They’ve also, in accordance with these United States’ innate streak of violence, allowed him to be a cult figure - a talent around whom one feels it necessary to walk on eggshells. (For what it’s worth, this trait is to this reader and social observer the cause of a hollowness within the national psyche.) Stegner wants atonement for his acts, but he doesn’t know how to go about that. So Heller must allow Stegner to be the subject of retributive violence, which allows the painter, as might happen to a pre-adolescent child, to have atonement forced on him. Stegner is as a person and as a literary creation, a mess. Perhaps Heller intends him to be a faux Hemingway: hard drinking, bullying and a crybaby when those tables are turned on him. Stegner doesn’t seem to have the backbone about which an anti-hero’s fatal flaws can be built, though; he’s too much at the whims of fate for that. Heller tries to create philosophical depth for Stegner, but these attempts ring hollow. What he has created in Stegner, however, is a depiction of an instinctive artist, something the American psyche always seeks: talent and success untrammeled by subjecting that psyche to training and the lessons of culture and history. That Stegner is, in the end, a talented but pitiful figure, should tell the reader something very important: instinct that refuses at least a small measure of acculturation eventually become debased.
Writing a class decorator is very similar to writing a function decorator. The only difference is that the decorator will receive a class and not a function as an argument. In fact, all the decorators you saw above will work as class decorators. When you are using them on a class instead of a function, their effect might not be what you want. In the following example, the @timer decorator is applied to a class:
In a previous article, we discussed how to use the strategy pattern to dynamically change an object’s behavior at runtime. Classically, polymorphism in object-oriented design is static and achieved through inheritance; however, with the strategy pattern you can accomplish the same goal dynamically. Indeed, this is an excellent way to handle situations when you need an object to exhibit different behavior at different times. However, it’s worth noting that the strategy pattern requires mutation of the object you’re working with. By using the strategy pattern, you are necessarily changing the algorithm that an object uses for a given behavior. In some situations, it may be preferable not to mutate a given object. Or more likely, you won’t even have the option of mutating an object because it may come from a codebase over which you have no control (such as an external library). Such cases are relatively common; however, it’s still possible to enhance an immutable object’s behavior. One effective means to do so is with the decorator pattern.
The decorator pattern is a design pattern that allows you to wrap an object such that it will appear to execute a given behavior in many different ways at different points in program execution. This is especially useful when you want an object to have different behaviors at but are unable to mutate the object. The decorator pattern is a useful way to implement dynamic behavior without needing an extended inheritance-based class hierarchy. To use the decorator pattern you need four elements: a component interface; a concrete component; a decorator abstraction; and, a concrete decorator. The interface sets the contract for both component and decorator behavior, the decorator abstraction contains a pointer to some concrete component, and the concrete decorators wrap a concrete component and override behavior if desired.
Moreover, the use of language is only an abstraction for a color equivalent. The word "red", for example, can cover a wide range of variations from the pure red of the visible spectrum of light. There is not a formalized register of different colors in the way that there is agreement on different notes in music, such as F or C♯. For a painter, color is not simply divided into basic (primary) and derived (complementary or mixed) colors (like red, blue, green, brown, etc.).