Component Interface: The component interface is an abstraction describing the behaviors of the components that you will eventually use in your program. Any objects that will use these components will do so through the interface, meaning that they are principally concerned with the abstraction (not the actual object). This is what allows both objects and wrapped objects to be considered to be the same type.

This code works for our purposes but it’s not exactly dynamic. If we wanted our initial simpleMsg object to sometimes act excited and sometimes quizzical, we could only do so by instantiating entirely new objects from the relevant subclass. Moreover, the ExcitedAndQuizzicalMessage is really just a combination of ExcitedMessage and QuizzicalMessage and probably shouldn’t have its own class. To fix these problems, let’s now return to the decorator pattern and see how it might help us.


Style is used in two senses: It can refer to the distinctive visual elements, techniques and methods that typify an individual artist's work. It can also refer to the movement or school that an artist is associated with. This can stem from an actual group that the artist was consciously involved with or it can be a category in which art historians have placed the painter. The word 'style' in the latter sense has fallen out of favor in academic discussions about contemporary painting, though it continues to be used in popular contexts. Such movements or classifications include the following:
Categories: English 2-syllable wordsEnglish terms with IPA pronunciationEnglish terms with audio linksEnglish words suffixed with -er (agent noun)English terms derived from Middle FrenchEnglish lemmasEnglish nounsEnglish countable nounsEnglish terms with obsolete sensesen:NauticalAmerican EnglishEnglish agent nounsEnglish terms with multiple etymologiesen:Artistsen:People
×