In 1890, the Parisian painter Maurice Denis famously asserted: "Remember that a painting—before being a warhorse, a naked woman or some story or other—is essentially a flat surface covered with colors assembled in a certain order."[16] Thus, many 20th-century developments in painting, such as Cubism, were reflections on the means of painting rather than on the external world—nature—which had previously been its core subject. Recent contributions to thinking about painting have been offered by the painter and writer Julian Bell. In his book What is Painting?, Bell discusses the development, through history, of the notion that paintings can express feelings and ideas.[17] In Mirror of The World, Bell writes:

Painters deal practically with pigments,[6] so "blue" for a painter can be any of the blues: phthalocyanine blue, Prussian blue, indigo, Cobalt blue, ultramarine, and so on. Psychological and symbolical meanings of color are not, strictly speaking, means of painting. Colors only add to the potential, derived context of meanings, and because of this, the perception of a painting is highly subjective. The analogy with music is quite clear—sound in music (like a C note) is analogous to "light" in painting, "shades" to dynamics, and "coloration" is to painting as the specific timbre of musical instruments is to music. These elements do not necessarily form a melody (in music) of themselves; rather, they can add different contexts to it.

As an example, consider a window in a windowing system. To allow scrolling of the window's contents, one may wish to add horizontal or vertical scrollbars to it, as appropriate. Assume windows are represented by instances of the Window interface, and assume this class has no functionality for adding scrollbars. One could create a subclass ScrollingWindow that provides them, or create a ScrollingWindowDecorator that adds this functionality to existing Window objects. At this point, either solution would be fine.
In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other objects from the same class.[1] The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows functionality to be divided between classes with unique areas of concern.[2] The decorator pattern is structurally nearly identical to the chain of responsibility pattern, the difference being that in a chain of responsibility, exactly one of the classes handles the request, while for the decorator, all classes handle the request.
... the keyword starting the line that heads a block draws a lot of attention to it. This is true for "if", "while", "for", "try", "def" and "class". But the "using" keyword (or any other keyword in its place) doesn't deserve that attention; the emphasis should be on the decorator or decorators inside the suite, since those are the important modifiers to the function definition that follows. ...

Heller’s protagonist, Jim Stegner, is an unschooled but talented painter who struggles with drink, with womanizing, and with his temper. These traits have led him to be a killer, although Heller goes to great pains to let us know these acts are not premeditated. They’ve also, in accordance with these United States’ innate streak of violence, allowed him to be a cult figure - a talent around whom one feels it necessary to walk on eggshells. (For what it’s worth, this trait is to this reader and social observer the cause of a hollowness within the national psyche.) Stegner wants atonement for his acts, but he doesn’t know how to go about that. So Heller must allow Stegner to be the subject of retributive violence, which allows the painter, as might happen to a pre-adolescent child, to have atonement forced on him. Stegner is as a person and as a literary creation, a mess. Perhaps Heller intends him to be a faux Hemingway: hard drinking, bullying and a crybaby when those tables are turned on him. Stegner doesn’t seem to have the backbone about which an anti-hero’s fatal flaws can be built, though; he’s too much at the whims of fate for that. Heller tries to create philosophical depth for Stegner, but these attempts ring hollow. What he has created in Stegner, however, is a depiction of an instinctive artist, something the American psyche always seeks: talent and success untrammeled by subjecting that psyche to training and the lessons of culture and history. That Stegner is, in the end, a talented but pitiful figure, should tell the reader something very important: instinct that refuses at least a small measure of acculturation eventually become debased.
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Now, assume one also desires the ability to add borders to windows. Again, the original Window class has no support. The ScrollingWindow subclass now poses a problem, because it has effectively created a new kind of window. If one wishes to add border support to many but not all windows, one must create subclasses WindowWithBorder and ScrollingWindowWithBorder etc. This problem gets worse with every new feature or window subtype to be added. For the decorator solution, we simply create a new BorderedWindowDecorator—at runtime, we can decorate existing windows with the ScrollingWindowDecorator or the BorderedWindowDecorator or both, as we see fit. Notice that if the functionality needs to be added to all Windows, you could modify the base class and that will do. On the other hand, sometimes (e.g., using external frameworks) it is not possible, legal, or convenient to modify the base class.
This wrapper_repeat() function takes arbitrary arguments and returns the value of the decorated function, func(). This wrapper function also contains the loop that calls the decorated function num_times times. This is no different from the earlier wrapper functions you have seen, except that it is using the num_times parameter that must be supplied from the outside.
The oldest known paintings are at the Grotte Chauvet in France, which some historians believe are about 32,000 years old. They are engraved and painted using red ochre and black pigment, and they show horses, rhinoceros, lions, buffalo, mammoth, abstract designs and what are possibly partial human figures. However, the earliest evidence of the act of painting has been discovered in two rock-shelters in Arnhem Land, in northern Australia. In the lowest layer of material at these sites, there are used pieces of ochre estimated to be 60,000 years old. Archaeologists have also found a fragment of rock painting preserved in a limestone rock-shelter in the Kimberley region of North-Western Australia, that is dated 40,000 years old.[7] There are examples of cave paintings all over the world—in Italy, France, Spain, Portugal, China, Australia, Mexico,[8] etc. In Western cultures, oil painting and watercolor painting have rich and complex traditions in style and subject matter. In the East, ink and color ink historically predominated the choice of media, with equally rich and complex traditions.