None of these alternatives gained much traction. The alternatives which involve square brackets only serve to make it obvious that the decorator construct is not a list. They do nothing to make parsing any easier. The '<...>' alternative presents parsing problems because '<' and '>' already parse as un-paired. They present a further parsing ambiguity because a right angle bracket might be a greater than symbol instead of a closer for the decorators.
Action painting, sometimes called gestural abstraction, is a style of painting in which paint is spontaneously dribbled, splashed or smeared onto the canvas, rather than being carefully applied. The resulting work often emphasizes the physical act of painting itself as an essential aspect of the finished work or concern of its artist. The style was widespread from the 1940s until the early 1960s, and is closely associated with abstract expressionism (some critics have used the terms "action painting" and "abstract expressionism" interchangeably).
Two decorators (classmethod() and staticmethod()) have been available in Python since version 2.2. It's been assumed since approximately that time that some syntactic support for them would eventually be added to the language. Given this assumption, one might wonder why it's been so difficult to arrive at a consensus. Discussions have raged off-and-on at times in both comp.lang.python and the python-dev mailing list about how best to implement function decorators. There is no one clear reason why this should be so, but a few problems seem to be most divisive.
In this snippet we have a class hierarchy with a SimpleMessage at the top. The SimpleMessage class has a constructor that accepts a content string as well as two methods: GetMessage; and, PrintMessage. Down the hierarchy we have three subclasses: ExcitedMessage; QuizzicalMessage; and, ExcitedAndQuizzicalMessage. The only difference in the subclasses is that they override the SimpleMessage constructor to change the content string and append various exclamations. When we instantiate various message objects, using the same content string, and iterate over them, each has their own unique output.
Writing a class decorator is very similar to writing a function decorator. The only difference is that the decorator will receive a class and not a function as an argument. In fact, all the decorators you saw above will work as class decorators. When you are using them on a class instead of a function, their effect might not be what you want. In the following example, the @timer decorator is applied to a class:
"Having prior painting experience, I decided to enter the union. The job security and stability as well as the potential for advancement that the union atmosphere provided were things that I looked for when choosing a career. Throughout my apprenticeship experience, I have worked with highly competent and approachable instructors who have provided me with the tools necessary to become a successful painter."
There is some history in Java using @ initially as a marker in Javadoc comments  and later in Java 1.5 for annotations , which are similar to Python decorators. The fact that @ was previously unused as a token in Python also means it's clear there is no possibility of such code being parsed by an earlier version of Python, leading to possibly subtle semantic bugs. It also means that ambiguity of what is a decorator and what isn't is removed. That said, @ is still a fairly arbitrary choice. Some have suggested using | instead.
Did you get it? We just applied the previously learned principles. This is exactly what the decorators do in Python! They wrap a function and modify its behaviour in one way or the another. Now you might be wondering that we did not use the @ anywhere in our code? That is just a short way of making up a decorated function. Here is how we could have run the previous code sample using @.
Acrylic paint is fast drying paint containing pigment suspension in acrylic polymer emulsion. Acrylic paints can be diluted with water, but become water-resistant when dry. Depending on how much the paint is diluted (with water) or modified with acrylic gels, media, or pastes, the finished acrylic painting can resemble a watercolor or an oil painting, or have its own unique characteristics not attainable with other media. The main practical difference between most acrylics and oil paints is the inherent drying time. Oils allow for more time to blend colors and apply even glazes over under-paintings. This slow drying aspect of oil can be seen as an advantage for certain techniques, but may also impede the artist's ability to work quickly.
Modern artists have extended the practice of painting considerably to include, as one example, collage, which began with Cubism and is not painting in the strict sense. Some modern painters incorporate different materials such as sand, cement, straw or wood for their texture. Examples of this are the works of Jean Dubuffet and Anselm Kiefer. There is a growing community of artists who use computers to "paint" color onto a digital "canvas" using programs such as Adobe Photoshop, Corel Painter, and many others. These images can be printed onto traditional canvas if required.